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Tiax

Small humanoid, Chaotic Neutral

Armor Class 13

Hit Points 110 (20d6 + 40)

Speed 25 ft.

STR 11 (+0)
DEX 16 (+3)
CON 14 (+2)
INT 15 (+2)
WIS 19 (+4)
CHA 18 (+4)

Saving Throws WIS +8, CHA +8

Skills Deception +8, Insight +8, Performance +8, Persuasion +8

Senses darkvision 60 ft., passive Perception 14

Languages Celestial, Common, Gnomish

Challenge 9

Gnome Cunning. Tiax has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Special Equipment. Tiax wears a Ring of Resistance that grants him resistance to radiant damage.

Actions

Touch of Decay. Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 37 (6d10 + 4) necrotic damage.

Unholy Firebolt. Tiax causes unholy fire to flare up in a creature's space within 60 feet of him. The target must succeed on a DC 16 Dexterity saving throw or take 18 (4d8) necrotic damage plus 18 (4d8) poison damage.

Bonus Actions

Heal (2/Day). Tiax heals 70 hit points.

Source

CoA, p. 266