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Tiger

Large beast, Unaligned

Armor Class 12

Hit Points 37 (5d10 + 10)

Speed 40 ft.

STR 17 (+3)
DEX 15 (+2)
CON 14 (+2)
INT 3 (-4)
WIS 12 (+1)
CHA 8 (-1)

Skills Perception +3, Stealth +6

Senses darkvision 60 ft., passive Perception 13

Languages

Challenge 1

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Source

Monster Manual (2014), p. 339