DUMB DECISION TTRPG · Library

Topi

Small undead, Chaotic Evil

Armor Class 13 (natural armor)

Hit Points 13 (3d6 + 3)

Speed 30 ft.

STR 7 (-2)
DEX 15 (+2)
CON 12 (+1)
INT 6 (-2)
WIS 10 (+0)
CHA 5 (-3)

Damage Resistances bludgeoning

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 10

Languages understands the languages it knew in life but can't speak

Challenge 1/2

Turn Resistance. The topi has advantage on saving throws against any effect that turns undead.

Undead Fortitude. If damage reduces the topi to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the topi drops to 1 hit point instead.

Actions

Venomous Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) poison damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned until the end of the target's next turn.

Source

TTP, p. 22