Armor Class 14 (Unarmored Defense)
Hit Points 22 (4d8 + 4)
Speed 40 ft.
Skills Insight +4
Senses passive Perception 12
Languages Common
Challenge 1/2
Unarmored Defense. While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Multiattack. The tower hand makes two Unarmed Strike attacks, two Dart attacks, or one of each.
Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Deflect Missile. In response to being hit by a ranged weapon attack, the tower hand deflects the missile. The damage it takes from the attack is reduced by 7 (1d10 + 2).
QftIS, p. 217