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Trepsin

Large giant, Chaotic Evil

Armor Class 15 (natural armor)

Hit Points 84 (8d10 + 40)

Speed 30 ft.

STR 18 (+4)
DEX 13 (+1)
CON 20 (+5)
INT 7 (-2)
WIS 9 (-1)
CHA 7 (-2)

Skills Perception +2

Senses darkvision 60 ft., passive Perception 11

Languages Giant

Challenge 6

Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. The troll attacks five times, once with its bite and four times with its claws. If two or more claws hit the same target, the troll rends the target, dealing an extra 2d6 slashing damage.

Bite. Melee Weapon Attack: ++7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Claw. Melee Weapon Attack: ++7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Source

HotDQ, p. 63