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Umbragen Shadow Walker

Medium humanoid (elf), Neutral

Armor Class 14

Hit Points 162 (25d8 + 50)

Speed 30 ft.

STR 12 (+1)
DEX 19 (+4)
CON 14 (+2)
INT 13 (+1)
WIS 15 (+2)
CHA 20 (+5)

Saving Throws DEX +8, WIS +6

Skills Arcana +5, Perception +6, Stealth +8

Senses Darkvision 120 ft., passive Perception 16

Languages Common, Elvish, Undercommon

Challenge 9

Fey Ancestry. Magic can't put the shadow walker to sleep.

Sunlight Sensitivity. While in sunlight, the shadow walker has Disadvantage on ability checks and attack rolls.

Actions

Multiattack. The shadow walker makes three Gloom Burst attacks and uses Shadow Cowl.

Gloom Burst. m,r +9, reach 5 ft. or range 120 ft. Hit: 14 (2d8 + 5) Psychic damage.

Shadow Cowl. wis DC 17, one creature the shadow walker can see within 120 feet. 14 (4d6) Necrotic damage, and the target has the Blinded condition until the start of the shadow walker's next turn.

Source

EFA, p. 99