DUMB DECISION TTRPG · Library

Undying Soldier

Medium undead, Neutral Good

Armor Class 17 ({@item breastplate|phb}, {@item shield|phb})

Hit Points 26 (4d8 + 8)

Speed 30 ft.

STR 16 (+3)
DEX 12 (+1)
CON 14 (+2)
INT 11 (+0)
WIS 13 (+1)
CHA 14 (+2)

Skills Athletics +5, History +4, Perception +3, Religion +4

Damage Resistances radiant, [object Object]

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses darkvision 60 ft., passive Perception 13

Languages Common, Elvish

Challenge 2

Illumination. The soldier magically sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The soldier can extinguish or restore this light as a bonus action.

Turn Resistance. The soldier has advantage on saving throws against any effect that turns undead.

Actions

Multiattack. The soldier makes two spear attacks.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack, plus 9 (2d8) radiant damage if the target is a fiend or undead.

Source

ERLW, p. 311