Armor Class 14
Hit Points 52 (8d8 + 16)
Speed 30 ft.
Saving Throws DEX +5, CON +4, WIS +5
Skills Animal handling +7, Nature +4, Stealth +5
Senses passive Perception 13
Languages Common, Sylvan
Challenge 4
Pack Tactics. The heir has Advantage on an attack roll against a creature if at least one of the heir's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Multiattack. The heir makes four attacks, using Scimitar or Lunar Wisp in any combination.
Scimitar. m +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage plus 3 (1d6) Poison damage.
Lunar Wisp. r +5, range 60 ft. Hit: 9 (2d8) Radiant damage, and the target emits Dim Light in a 10-foot radius and can't benefit from the Invisible condition until the end of the heir's next turn.
Spur Beast. The heir targets a Beast it can see within 30 feet. The target can take a Reaction to move up to half its Speed and make one melee attack.
EFA, p. 85