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Vampiric Jade Statue

Large construct, Unaligned

Armor Class 14 (natural armor)

Hit Points 114 (12d10 + 48)

Speed 30 ft.

STR 16 (+3)
DEX 14 (+2)
CON 18 (+4)
INT 6 (-2)
WIS 10 (+0)
CHA 5 (-3)

Damage Immunities lightning, poison

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages understands the languages of its creator but can't speak

Challenge 8

Immutable Form. The statue is immune to any spell or effect that would alter its form.

Legendary Resistance (3/Day). If the statue fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The statue makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Legendary Actions

Bite. The statue makes one bite attack.

Blood Reaper. All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage.

Move. The statue moves up to its speed without provoking opportunity attacks.

Source

GoS, p. 256