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Vellin Farstride

Small humanoid (halfling), Neutral Good

Armor Class 20 ({@item studded leather armor|PHB|studded leather}, {@item +1 shield})

Hit Points 195 (30d6 + 90)

Speed 25 ft.

STR 11 (+0)
DEX 20 (+5)
CON 16 (+3)
INT 11 (+0)
WIS 14 (+2)
CHA 11 (+0)

Saving Throws DEX +9, WIS +6

Skills Deception +4, Nature +8, Perception +10, Persuasion +8, Stealth +13, Survival +10

Senses passive Perception 20

Languages Abyssal, Common, Halfling, Infernal, telepathy 30 ft.

Challenge 9

Animal Companions. Vellin is accompanied by Akela (wolf with 18 hit points). Vellin can mount or dismount Akela using 5 feet of movement. While mounted, Vellin can order Akela to Dash, Disengage, and Dodge. In addition, Vellin has an owl companion with 3 hit points. On Vellin's turn, the owl can perform a flyby on a creature of Vellin's choice. The next attack that Vellin makes against that creature has advantage.

Brave. Vellin has advantage on saving throws against being frightened.

Fiend Slayer. When Vellin hits a Fiend with a weapon attack he deals an additional 7 (2d6) radiant damage.

Keen Hearing and Sight. Vellin has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Special Equipment. Vellin wields a +1 shortsword (silvered) and a +1 shield.

Actions

Multiattack. Vellin makes three Silvered Shortsword attacks.

Silvered Shortsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) piercing damage.

Bonus Actions

Nimble Escape. Vellin can take the Disengage or Hide action.

Source

MaBJoV, p. 62