Armor Class 15
Hit Points 152 (16d10 + 64)
Speed 40 ft., fly 60 ft.
Saving Throws DEX +5, WIS +4, CHA +2
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Senses Darkvision 120 ft., passive Perception 11
Languages Abyssal; telepathy 120 ft.
Challenge 6
Demonic Restoration. If the vrock dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance. The vrock has Advantage on saving throws against spells and other magical effects.
Multiattack. The vrock makes two Shred attacks.
Shred. m +6, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage plus 10 (3d6) Poison damage.
Spores (Recharge 5–6). con DC 15, each creature in a 20-foot Emanation originating from the vrock. The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. While Poisoned, the target takes 5 (1d10) Poison damage at the start of each of its turns. Emptying a flask of Holy Water on the target ends the effect early.
Stunning Screech (1/Day). con DC 15, each creature in a 20-foot Emanation originating from the vrock (demons succeed automatically). 10 (3d6) Thunder damage, and the target has the Stunned condition until the end of the vrock's next turn.
Monster Manual (2024), p. 319