Armor Class 18 ({@item plate armor|phb})
Hit Points 117 (18d8 + 36)
Speed 30 ft.
Saving Throws CON +6, WIS +7
Skills Intimidation +5, Religion +4
Senses passive Perception 13
Languages any two languages
Challenge 9
Multiattack. The priest makes two melee attacks.
Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Guided Strike (Recharges after a Short or Long Rest). The priest grants a +10 bonus to an attack roll made by itself or another creature within 30 feet of it. The priest can make this choice after the roll is made but before it hits or misses.
Volo's Guide to Monsters, p. 218