Armor Class 17 ({@item half plate armor|PHB|half plate}, {@item shield|PHB})
Hit Points 78 (12d8 + 24)
Speed 30 ft.
Saving Throws STR +6, CON +5
Skills Athletics +6, Intimidation +3
Senses passive Perception 10
Languages Common
Challenge 5
Special Equipment. Warduke wears a dread helm (see appendix A) and wields a flame tongue longsword.
Multiattack. Warduke makes three Flame Tongue or Dagger attacks.
Flame Tongue. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage when used with two hands, plus 7 (2d6) fire damage if the weapon is aflame.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Flaming Blade. Warduke ignites or extinguishes his flame tongue longsword. While aflame, it sheds bright light in a 40-foot radius and dim light for an additional 40 feet.
Second Wind (Recharges after a Short or Long Rest). Warduke regains 13 hit points.
WBtW, p. 221