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Warduke

Medium humanoid (human), Chaotic Evil

Armor Class 17 ({@item half plate armor|PHB|half plate}, {@item shield|PHB})

Hit Points 78 (12d8 + 24)

Speed 30 ft.

STR 16 (+3)
DEX 11 (+0)
CON 14 (+2)
INT 9 (-1)
WIS 11 (+0)
CHA 11 (+0)

Saving Throws STR +6, CON +5

Skills Athletics +6, Intimidation +3

Senses passive Perception 10

Languages Common

Challenge 5

Special Equipment. Warduke wears a dread helm (see appendix A) and wields a flame tongue longsword.

Actions

Multiattack. Warduke makes three Flame Tongue or Dagger attacks.

Flame Tongue. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage when used with two hands, plus 7 (2d6) fire damage if the weapon is aflame.

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Bonus Actions

Flaming Blade. Warduke ignites or extinguishes his flame tongue longsword. While aflame, it sheds bright light in a 40-foot radius and dim light for an additional 40 feet.

Second Wind (Recharges after a Short or Long Rest). Warduke regains 13 hit points.

Source

WBtW, p. 221