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Water Elemental Myrmidon

Medium elemental, Neutral

Armor Class 18 ({@item plate armor|PHB|plate})

Hit Points 127 (17d8 + 51)

Speed 40 ft., swim 40 ft.

STR 18 (+4)
DEX 14 (+2)
CON 16 (+3)
INT 8 (-1)
WIS 10 (+0)
CHA 10 (+0)

Damage Resistances acid, [object Object]

Damage Immunities poison

Condition Immunities paralyzed, petrified, poisoned, prone

Senses darkvision 60 ft., passive Perception 10

Languages Aquan, one language of its creator's choice

Challenge 7

Actions

Multiattack. The myrmidon makes three Trident attacks.

Trident. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) force damage, or 8 (1d8 + 4) force damage if used with two hands to make a melee attack.

Freezing Strikes (Recharge 5–6). The myrmidon uses Multiattack. Each attack that hits deals an extra 5 (1d10) cold damage. A target that is hit by one or more of these attacks has its speed reduced by 10 feet until the end of the myrmidon's next turn.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 123