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Wretched Sorrowsworn

Small monstrosity, Neutral Evil

Armor Class 15 (natural armor)

Hit Points 10 (4d6 - 4)

Speed 40 ft.

STR 7 (-2)
DEX 12 (+1)
CON 9 (-1)
INT 5 (-3)
WIS 6 (-2)
CHA 5 (-3)

Damage Resistances [object Object]

Senses darkvision 60 ft., passive Perception 8

Languages

Challenge 1/4

Wretched Pack Tactics. The sorrowsworn has advantage on an attack roll against a creature if at least one of the sorrowsworn's allies is within 5 feet of the creature and the ally isn't incapacitated. The sorrowsworn otherwise has disadvantage on attack rolls.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) piercing damage, and the sorrowsworn attaches to the target. While attached, the sorrowsworn can't attack, and at the start of each of the sorrowsworn's turns, the target takes 6 (1d10 + 1) necrotic damage. The attached sorrowsworn moves with the target whenever the target moves, requiring none of the sorrowsworn's movement. The sorrowsworn can detach itself by spending 5 feet of its movement on its turn. A creature, including the target, can use its action to detach the sorrowsworn.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 224