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Yochlol

Medium fiend (demon), Chaotic Evil

Armor Class 15

Hit Points 153 (18d8 + 72)

Speed 30 ft., climb 30 ft.

STR 15 (+2)
DEX 19 (+4)
CON 18 (+4)
INT 13 (+1)
WIS 15 (+2)
CHA 17 (+3)

Saving Throws DEX +8, INT +5, WIS +6, CHA +7

Skills Deception +11, Insight +6

Damage Resistances cold, fire, lightning

Damage Immunities poison

Condition Immunities poisoned

Senses Darkvision 120 ft., passive Perception 12

Languages Abyssal, Elvish, Undercommon

Challenge 10

Demonic Restoration. If the yochlol dies outside the Abyss, its body dissolves, and it gains a new body instantly, reviving with all its Hit Points in the Abyss.

Magic Resistance. The yochlol has Advantage on saving throws against spells and other magical effects.

Spider Climb. The yochlol can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Web Walker. The yochlol ignores movement restrictions caused by webs.

Actions

Multiattack. The yochlol makes two Caustic Lash attacks, and it can use Spellcasting to cast Web or Dominate Person if available.

Caustic Lash. m,r +8, reach 10 ft. or range 120 ft. Hit: 25 (6d6 + 4) Acid damage.

Bonus Actions

Shape-Shift. The yochlol shape-shifts into a Medium Humanoid or a Medium spider or back into its true form. Its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Reactions

Toxic Escape. The yochlol is hit by an attack roll. The yochlol halves the attack's damage to itself (round down), and it teleports to an unoccupied space it can see within 30 feet of itself. con DC 15, each creature within 5 feet of the yochlol's destination space. The target has the Poisoned condition until the end of its next turn. While Poisoned, it has the Incapacitated condition.

Source

Monster Manual (2024), p. 341