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Ziraj the Hunter

Medium humanoid (half-orc), Lawful Evil

Armor Class 17 ({@item +2 leather armor})

Hit Points 153 (18d8 + 72)

Speed 30 ft.

STR 18 (+4)
DEX 18 (+4)
CON 18 (+4)
INT 11 (+0)
WIS 14 (+2)
CHA 15 (+2)

Saving Throws WIS +5, CHA +5

Skills Athletics +7, Intimidation +5, Stealth +7, Survival +5

Senses darkvision 60 ft., passive Perception 12

Languages Common, Orc

Challenge 8

Actions

Multiattack. Ziraj makes three attacks with his glaive or with his oversized longbow.

Glaive. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Oversized Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Dreadful Aspect (Recharges after a Short or Long Rest). Ziraj exudes magical menace. Each enemy within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute of Ziraj. If a frightened enemy ends its turn more than 30 feet away from Ziraj, the enemy can repeat the saving throw, ending the effect on itself on a success.

Source

WDH, p. 201