DUMB DECISION TTRPG · Library

Command

1st-Level Enchantment

Casting Time1 action
Range60 feet
ComponentsV
DurationInstantaneous

You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options:

  • Approach

    The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.

  • Drop

    The target drops whatever it is holding and then ends its turn.

  • Flee

    The target spends its turn moving away from you by the fastest available means.

  • Grovel

    The target has the Prone condition and then ends its turn.

  • Halt

    On its turn, the target doesn't move and takes no action or Bonus Action.

Using a Higher-Level Spell Slot

You can affect one additional creature for each spell slot level above 1.

Source

Player's Handbook (2024), p. 251