DUMB DECISION TTRPG · Library

Staggering Smite

4th-Level Enchantment

Casting Time1 bonus, which you take immediately after hitting a creature with a Melee weapon or an {@variantrule Unarmed Strike|XPHB}
RangeSelf
ComponentsV
DurationInstantaneous

The target takes an extra 4d6 Psychic damage from the attack, and the target must succeed on a Wisdom saving throw or have the Stunned condition until the end of your next turn.

Using a Higher-Level Spell Slot

The extra damage increases by 1d6 for each spell slot level above 4.

Source

Player's Handbook (2024), p. 320