Project Leads
Justice Ramin Arman, F. Wesley Schneider
Art Director
Emi Tanji
Writers
Justice Ramin Arman, Dan Dillon, F. Wesley Schneider
Rules Developers
Christopher Perkins, Jeremy Crawford
Lead Editor
Adrian Ng
Editors
Judy Bauer, Janica Carter, Christopher Perkins
Graphic Designer
Matt Cole
Cover Illustrators
Tony DiTerlizzi, Tyler Jacobson
Interior Illustrators
Alfven Ato, Luca Bancone, Alix Branwyn, Bruce Brenneise, Kai Carpenter, CoupleOfKooks, Nikki Dawes, Max Dunbar, Michele Giorgi, Oksana Kerro, PINDURSKI, One Pixel Brush, Sam Keiser, Linda Lithen, Adrián Ibarra Lugo, Warren Mahy, Robson Michel, Calder Moore, Riccardo Moscatello, Martin Mottet, Vicki Pangestu, Mike Pape, Claudio Pozas, Noor Rahman, Matias Tapia, Terraform Studios, Zuzanna Wužyk
Cartographer
Jared Blando
Poster Map Cartographer
Francesca Baerald
Concept Art Directors
Josh Herman, Emi Tanji
Concept Artists
Eric Belisle, Dmitry Burmak, Ekaterina Burmak, Max Dunbar, Alex Konstad, Juho Laitila, Izzy Medrano, One Pixel Brush, Noor Rahman, John Tedrick, Terraform Studios, Shawn Wood
Consultants
Michele Carter, Rico Corazón, Basheer Ghouse, Jonathan S. Tomhave
Project Engineer
Cynda Callaway
Imaging Technicians
Daniel Corona, Kevin Yee
Prepress Specialist
Jefferson Dunlap
D&D Studio
Executive Producer
Kyle Brink
Game Architects
Jeremy Crawford, Christopher Perkins
Studio Art Director
Josh Herman
Art Manager
Rob Sather
Art Department
Matt Cole, Trystan Falcone, Bree Heiss, Kate Irwin, Bob Jordan, Noor Rahman, Emi Tanji, Trish Yochum
Design Department
Justice Ramin Arman, Makenzie De Armas, Dan Dillon, Amanda Hamon, Ron Lundeen, Ben Petrisor, Patrick Renie, F. Wesley Schneider, Carl Sibley, Jason Tondro, James Wyatt
Managing Editor
Judy Bauer
Editorial Department
Eytan Bernstein, Janica Carter, Adrian Ng
Senior Producer
Dan Tovar
Producers
Bill Benham, Siera Bruggeman, Robert Hawkey, Andy Smith, Gabe Waluconis
Director of Product Management
Liz Schuh
Product Managers
Natalie Egan, Chris Lindsay, Hilary Ross, Chris Tulach
D&D Beyond
Product Managers
Patrick Backmann, Jeff Turriff
Digital Design Team
Jay Jani, Adam Walton, Cameron Powell, Joseph Keen, Sean Stoves
- Special thanks to Michele Carter; Lisa Ohanian; Black Isle Studios, the creators of Planescape: Torment; and the hundreds of playtesters who made this a better book!
Additional thanks to the original Planescape setting designers, including Rich Baker, Wolfgang Baur, Tim Beach, Karen Boomgarden, Michele Carter, David "Zeb" Cook, Monte Cook, Tony DiTerlizzi, Dale Donovan, Jeff Grubb, Andria Hayday, Dori Jean Hein, Brian Kowal, Rob Lazzaretti, Colin McComb, Dawn Murin, rk post, Robh Ruppel, J. M. Salsbury, Bill Slavicsek, Lester Smith, Rick Swan, Ray Vallese, James Ward, Sue Weinlein, Skip Williams, Steve Winter, David Wise, and many more.