DUMB DECISION TTRPG · Library

Staff of Charming

M|XPHB , rare , requires attunement by a bard, cleric, druid, sorcerer, warlock, or wizard

1d6 B 4 lb.

This staff has 10 charges. While holding the staff, you can use any of its properties:

  • Cast Spell

    You can expend 1 of the staff's charges to cast Charm Person, Command, or Comprehend Languages from it using your spell save DC.

  • Reflect Enchantment

    If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.

  • Resist Enchantment

    If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn.

Regaining Charges

The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles to dust and is destroyed.

Source

Dungeon Master's Guide (2024), p. 307